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Dark Souls
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Dark Souls

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85
Critics
89
Yours
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* Based on 42 ratings

ESRB:

M

Developer(s):

FromSoftware

Publisher(s):

Namco Bandai

Release Date:

10/4/2011

Genre(s):

RPG Action
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  • Reviews 102
  • Suggested Games 5
  • Articles 6

Dark Souls is an upcoming action role-playing game from the developers who brought you Demon?s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon?s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the King?s Crowns and the original, now dying flame at the center of the world. But most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque monsters and several gargantuan, supremely powerful demons and dragons. You must learn from death to persist through this unforgiving world. And you aren?t alone. Dark Souls allows the spirits of other players to show up in your world, so you can learn from their deaths and they can learn from yours. New to Dark Souls is Beacon Fire, where you can share the experiences of your adventure with the spirits of other players. Around the Beacon Fire, you may find the only warmth and calm that exists in this dark world. Beware: There is no place in Dark Souls that is truly safe. With days of game play and an even more punishing difficulty level, Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy? Maps You are thrust into the world of demons, where those humans with the Dark Ring are sent to succumb and transform into the living dead. Darkness reigns. The one original flame now nests in the core of this world, all but dead. The demons have conquered the immortal dragons and all across their world, lay the decrepit signs of their rule. Dark Souls carries on the dark fantasy themes that you love, but this is a new, open world; One that is vast, with seamlessly-connected dungeons. Whatever you can see, you?ll be able to reach and explore. Land formations are more complex and vertically-oriented, so prepare to travel and battle on the great heights of the world. Traps Prepare to die! You may get scorched alive or bludgeoned by a giant pendulum scythe or impaled by an arrow through the heart. The traps in Dark Souls are bound to kill you.You can connect to the online community and participate in the journeys of other real players. Watch the deaths of other players and learn from their mistakes. Find and leave messages, warning of perilous spots. New to Dark Souls, you can gather with other players at the Beacon Fire and share your trials and tribulations. Armor If you hope to ever reach the King?s Crowns, you must carefully equip yourself. Your success will depend upon your choice of armor, number of weapons, types of weapons and moves attached to the weapons you choose.There are many new types of weapons and armors in Dark Souls. Another addition to Dark Souls is strategic sword play, which will aid you in destroying the monsters and undead hordes that stand in your way. Enemies You will face many unique, despair-inducing monsters. Survival means accepting you will die, learning from death and overcoming the ultimate challenge to reclaim your soul.The demons who rule this world gain their extraordinary power from the King?s Crowns. To retrieve the King?s Crowns and reach the flame of the world, you will have to face the White King Gwen and his knights, the witch Izarith and her evil daughters, the first dead, Nit, and the immortal and nameless shadow dwarves. Your Soul When you begin this adventure, you are soulless. You must emerge from the abyss to reclaim your soul in order to reach the land of the living. Make social connections, win games, find eggs and solve riddles?and increase your soul energy until you get your entire spiritual essence back. The gauge at the bottom of your dashboard numerically measures the amount of soul energy you have earned.

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90

Loved the atmosphere and interconnected world map. Some of the bosses were particularly unforgiving and there are many obscure secrets. I felt no shame in looking at the wiki to get the most out of the experience. I highly recommend bringing a partner for boss fights, but there is no feeling quite like winning a difficult fight.
92

Dark Souls is brutal. I approach most encounters with the mindset: "If the enemy looks like it can easily kill me, it probably can." And this is a pretty good phrase to live by. Even the most basic enemies can kill you with a few hits. While many RPGs reward players with loot and experience, Dark Souls primarily rewards players with the sense of accomplishment and progress through the world. Sure, there's loot to be had and experience to be earned, but most combat situations I find myself just happy to be alive. Dark Souls is about survival and learning. Different enemies approach combat differently. Learning how to defeat each one is key to getting anywhere in the bleak world you inhabit.
95

First game I've played in years that both frustrated me and wanted me to play even more. You'll die a lot and it'll frustrate you, but the challenge makes the game worth it.
80

With all things said, is the PC version worth it if you have to jump through hoops to fix the sloppy controls and want the 1080P resolution? Well, the resolution honestly didn’t bother me, it was just the controls, which was easily remedied by the Xbox 360 controller. However, given the PC edition may feature more content such as the online PvP arena, is it still worth the extra cash? I’d say yes provided you have the resources to fix the problems presented in Dark Souls: Prepare to Die for PC. - See more at: http://www.gamefocus.ca/reviews/index.php?option=com_games&view=critic&id=1413&Itemid=5553#sthash.aAGMUU5S.dpuf
70

Dark Souls is a perfect example of everything that can go wrong with simply porting a game from one platform to another. While the game itself is incredible, it doesn’t feel like it belongs here on the PC. It truly feels like I am playing an emulated version of the console game; it does the job but isn’t anywhere near the quality of the original experience, which is a sad fact for both the gamers and the game. PC gamers expect more out of their games, especially when it is a big title such as this, and rightfully so. The release of Dark Souls on the PC should be an occasion worthy of celebration for fans of the series and the genre, but instead it is a sad lesson in a company attempting to cash in one a console exclusive’s success. Dark Souls is definitely an experience you don’t want to miss, but this is clear an inferior version of the game that should only be obtained if buying it for the consoles isn’t an option. 
91

To say Dark Souls has been eagerly awaited would be an understatement. Touted as one of the best RPGs of all time, Dark Souls’ brand of merciless innovation and brutal dynamism has been paraded about, not least of all by console warriors, as the pinnacle of game design, and a classic in the making. 
95

Despite this minor disappointment, Dark Souls remains one of the greatest games of recent years. There's so much to do and to discover in its beautiful and frightening world. You might encounter and join one of nine covenants, each with its own benefits and agendas. You might find that one NPC has murdered another and that you can invade the killer's world as a spirit of vengeance. The genius of Dark Souls isn't just in its environments, or its monsters, its thrilling combat, or the unusual and exciting ways in which players are connected. It's in the uncompromising way it throws conventional wisdom to the wind, dropping you into its dangerous world without guidance, making you fend for yourself, and teaching you to shrug off defeat time and time again to finally earn victory. That this vast and unforgettable masterpiece is now only $40 makes the decision to play it even easier.
90

The need for a pad mires an otherwise perfect port. This is Dark Souls, coming at us larger and more intimidating than ever. A dungeon crawler that understands that the crawling, the exploration, is as important as the combat. An action game that dares to teach us patience, and caution. A video game with respect for the player, that dares us to be an actual hero. Not once when you die does Dark Souls help you back up, not once does it let up in its astonishing quality or turn to padding, and not once do the ideas stop coming. Buy it.
70

It's unfortunate that I have to attach so many caveats and if-thens in order to recommend Dark Souls on PC, but those that meet the requirements (and I'm not talking about computer specs) will find this one of the deepest and most enjoyable games they've played in quite a few years. If you think you've got what it takes to find fun in this difficult but brilliant game, go for it. I said in my review of the console versions that many game design lessons can be taken from Dark Souls - both cautionary tales and big success stories - and the PC port brings a new one, which is that you really should know your audience better than this before you go and perform in front of them. It seems doubtful that this port of an already inhospitable game will make many new fans, especially with the kind of treatment it got in the conversion to PC, but there will be some that will swear by it as one of the best games made in a very long time. If you think there's any chance at all that you'll be one of those people, then you owe it to yourself to drop the cash and find out.
88

Not adaptation we expected for technological problems, but definitely Dark Souls is still a must. A very difficult RPG that offers few challenges as huge as that will bring fun meeting them. A great and powerful role-playing game that has also expanded its offering with great tact Playable proposing one such trip to hell that few will forget.
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74

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