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The Legend of Zelda: A Link to the Past

The Legend of Zelda: A Link to the Past

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86
Critics
94
Yours
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* Based on 26 ratings

ESRB:

E

Developer(s):

Nintendo

Publisher(s):

Nintendo

Release Date:

2002

Genre(s):

Adventure RPG
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  • Reviews 30
  • Suggested Games 5
  • Articles 1

Whether you choose solo or competitive play, The Legend of Zelda: a Link to the Past / Four Swords will keep your eyes, fingers, and mind occupied like no other game on Game Boy Advance!

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95

So much fun that you'll play 'til the batteries run out. You simply cannot miss this game. [Spring 2003, p.28]
74

The control of the game is where this really shines.
100

A flawless masterpiece, Link to the Past drastically improved upon its predecessors by introducing a more linear framework for the player to explore (rather than the vast open-endedness of the two previous games), a better interface and controls, and dungeon puzzles and layouts designed in such a manner that can only be called perfect.
90

A must-have title that, if nothing else, represents the missing "link" of Nintendo classics destined to appear on the color handheld.
93

This title is the definition of perfect pacing. [Jan 2003, p.121]
90

But the most amazing feature is that an entirely new game has been added. It's a multi-player game that is worth the price of admission alone. It's more than Gauntlet and it's not just another Deathmatch, it's a stand-alone game that makes this one of the best GBA buys in history.
90

Not having to dig out the SNES and clean out the cartridge port is nice enough, but to play this classic game on the bus? Pure Nirvana. [Feb 2003, p.74]
100

The puzzles are still clever, the dungeons are still brilliantly laid out, the control is spot-on, and the graphics still look sweet. [Jan 2003, p.64]
96

There are certain games that come along, a few very generation, and they are the pinnacle of a genre, or an ideal. Such is A Link to the Past. The game is as close to flawless as is humanly possible.
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