- Reviews 1637
An enjoyable game from start to finish, it's impressive how much more fleshed out this release feels compared to last year's title. Hatsune Miku: Project Diva f 2nd is the encore that I had hoped it would be and is as fun as it is technically impressive.
Tearaway is something like seeing Where the Wild Things Are, hobbled together with Elmer's glue, cut along dotted lines with terrible little grade school scissors, and creased with papercraft folds. It's an adventure that's big on controls, a bit weak in dialogue, and best enjoyed in smaller, bite-sized sessions. Tearaway is unusual, in every sense of the word.
With a refined gameplay that requires a more tactical approach to achieve success, fine tuning of numerous details, and deeper options for both online and offline play, FIFA 16 has proven yet again to be the quintessential title for fans of the beautiful game.
SOMA is a suspenseful and frightening journey to a mysterious underwater research facility that keeps players engrossed till the credits roll. While it might not be as scary as its marketed, its science fiction setting and compelling narrative make for one of the more memorable gaming experiences this year.
A solid outing for this year's Skylanders, SuperChargers is a lot of fun to play and you can now do it online with friends.
Despite having a bit of a learning curve, Ant-Man has quickly become one of my favorite tables that Zen has produced. It really ties in well with the Ant-Man character and world without having to retell the events of the film.
A revamped gameplay system allows players to take more control than ever, making Madden 16 feel like a polished product. Career mode still has some holes in it simply because of stale options, but the game truly shines online. Overall, a great experience and one to build off of for the future.
I can't recommend this game enough, whether it be for the casual Hatsune Miku fan, the curious gamer, or the dedicated hardcore music gamer.
Adventures of Pip is a solid platformer with a clever premise. Those two aspects combine to make a game that is deceptively simple, charming and memorable.
It’s a heck of a first effort from Nintendo when it comes to level editors, with a shockingly deep number of options. However its few limitations are puzzling, and its time-based content gating makes it very slow to start creating.